AI Insights · Timothy · January 2023
Top 5 Survival Games on Android in South America - Q4 2022
A detailed look at the performance of the top 5 survival games on Android in South America during the fourth quarter of 2022, based on data from Sensor Tower.
Throughout the fourth quarter of 2022, the top 5 survival games on Android in South America showed varied performance in terms of weekly downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Last Day on Earth: Survival by KEFIR saw a notable increase in weekly revenue, starting from around $22.6K in late September and peaking at approximately $34K in the final week of December. Weekly downloads followed a similar upward trend, beginning at 20.2K and reaching 41.5K by the end of the quarter. Weekly active users also surged from 153K to 215K over the same period.
Last Island of Survival by HK Hero Entertainment Co., Limited experienced fluctuations in weekly revenue, with a peak of $13.4K in early October and ending the quarter with around $8.6K. Weekly downloads increased significantly towards the end of the quarter, from 9.6K to 17.6K. Weekly active users also saw a steady rise, starting at 14.4K and reaching 24.2K by the last week of December.
Frostborn: Action RPG by KEFIR maintained a relatively stable weekly revenue throughout the quarter, with a slight peak at $9.3K in late October and ending December at around $8.6K. Weekly downloads showed a gradual increase from 2.3K to 4.4K. The game’s weekly active users remained stable, fluctuating around the 8K mark, before closing the quarter at 9.8K.
Westland Survival: Cowboy Game by Helio Games saw a decline in weekly revenue from $4.5K in late September to approximately $3.1K by the end of December. Weekly downloads also dropped from 32.3K to 15.9K over the quarter. The game’s weekly active users decreased from 110.6K to 67.8K.
Poppy Playtime Chapter 2 by Mob Entertainment had a peak in weekly revenue of $6.2K in mid-October, which then settled at around $3.1K by the end of the year. Weekly downloads fluctuated, starting at 948 and reaching a high of 1.5K before ending the quarter at 1.2K.
For more detailed insights and data on app performance, visit Sensor Tower.